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Steinberg Cubase 8 Manual

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    							MIDI Editors
    Key Editor Operations
    721
    Sine, Triangle, and Square Mode
    The Sine, Triangle, and Square modes create events with values that are aligned 
    to continuous curves.
    In these modes, the quantize value determines the period of the curve that is the 
    length of one curve cycle and the Length Quantize value determines the density of 
    the events. The lower the Length Quantize note value becomes, the smoother the 
    curve gets.
    NOTE
    If Length Quantize is set to Quantize Link and you enter data in Sine, Triangle or 
    Square mode, the density of the events depends on the Zoom factor.
    You can use modifier keys to determine the shape of the curve.
    • To change the phase of the beginning of the curve, press [Ctrl]/[Command].
    • To change the position of the whole curve, press 
    [Alt]/[Option]-[Ctrl]/[Command].
    • To change the maximum position of the triangle curve or the pulse of the 
    square curve in Triangle and Square mode, press [Shift]-[Ctrl]/[Command]. 
    This creates sawtooth curves.
    • You can also set the curve period freely by holding down [Shift] when you 
    insert events in Sine, Triangle, or Square mode. Activate Snap, [Shift]-click 
    and drag to set the length of one period. The period length will be a multiple 
    of the quantize value.
    Paint Mode
    In Paint mode, you can draw in multiple notes.
    The quantize value determines the density of created controller curves. For very 
    smooth curves, use a small quantize value or deactivate Snap. However, this 
    creates a large number of MIDI events, which can cause MIDI playback to stutter in 
    some situations. A medium-low density is often sufficient.
    Editing Events using the Draw Tool
    You can draw and edit events in the controller display with the Draw tool. The Draw 
    tool has the same functionality as the Line tool in Paint mode. 
    						
    							MIDI Editors
    Key Editor Operations
    722
    • To change the velocity of a single note, click on its velocity bar and drag the 
    bar up or down.
    NOTE
    When you move the pointer inside a controller lane, the event type value 
    changes corresponding to the pointer movement. The event type value is 
    displayed below the event type name, left of the controller display.
    Editing Articulations (Cubase Pro only)
    You can add and edit musical expressions or articulations in the controller lane.
    RELATED LINKS
    Expression maps (Cubase Pro only) on page 778
    Editing Dynamics (Cubase Pro only)
    Provided that the dynamics mapping is set up and activated for the track, you can 
    insert 12 dynamics symbols in the lower part of the Articulations/Dynamics lane.
    • To insert a dynamics symbol, click in the controller lane with the Draw tool.
    A mezzo forte symbol is inserted.
    • To select another dynamics symbol for an event, click on the triangle in the 
    upper left corner of the event and select a symbol from the pop-up menu.
    If several events are selected, the same symbol is applied to all events.
    • To step through the available dynamics symbols, use the mouse wheel or the 
    One down and One up key commands.
    If several events are selected, they all change in increments, that is relative to 
    the original values.
    • To modify the settings for the dynamics symbols, open the Controller 
    Selection and Functions pop-up menu and select Dynamics Mapping 
    Setup. 
    						
    							MIDI Editors
    Key Editor Operations
    723
    Moving and copying dynamics events is identical to working with with other events 
    on the controller lane.
    RELATED LINKS
    Moving Events in the Controller Display on page 726
    Working with mapped dynamics on page 1315
    Using Continuous Controllers
    When a continuous controller is selected for a controller lane, additional data is 
    displayed on the controller lane. This is due to the fact that MIDI controller data can 
    be recorded or entered either for an automation track or for a MIDI part.
    If automation data already exists for a controller, this is indicated by an asterisk that 
    is displayed next to the controller name on the Controller Selection and Functions 
    pop-up menu.
    If the automation data is controller data that you have entered in a MIDI editor, the 
    data is displayed on the controller lane. If the controller data was recorded on an 
    automation track in the Project window, no events are displayed on the controller 
    lane.
    If conflicting controller data exists in two different places, you can specify what 
    happens on playback by making settings for the automation merge mode. The 
    resulting curve is displayed in addition to the curve that you entered on the 
    controller lane.
    1) The controller curve before the part starts. This curve depends on the existing 
    controller data and on the selected merge mode.
    2) Controller curve entered on the controller lane.
    3) Resulting controller curve if controller automation was also recorded on a 
    track. These values depend on the selected automation merge mode.
    On the controller lane, you can also see the controller curve that is applied before 
    the part starts. This tells you which controller value is currently being used at the 
    starting point of the part so that you can choose the start value accordingly.
    The start value also depends on the automation merge mode.
    RELATED LINKS
    MIDI Controller Automation on page 595
    Automation Merge Modes on page 596 
    						
    							MIDI Editors
    Key Editor Operations
    724
    Poly Pressure Events
    Poly Pressure events are events that belong to a specific note number (key). That 
    is, each poly pressure event has two editable values: the note number and the 
    amount of pressure.
    When Poly Pressure is selected on the Controller Selection and Functions 
    pop-up menu, there are two value fields to the left of the controller display, one for 
    the note number and one for the amount.
    Adding Poly Pressure Events
    PROCEDURE
    1. Open the Controller Selection and Functions pop-up menu and select Poly 
    Pressure.
    2. Click on the keyboard display to set the note number.
    The selected note number is displayed in the upper value field to the left of the 
    controller display.
    NOTE
    This only works for the topmost lane. If you have selected Poly Pressure for several 
    controller lanes, you have to type in the note number directly in the lower value field 
    to the left of each lane.
    3. Use the Draw tool to add a new event.
    Editing Poly Pressure Events
    PROCEDURE
    1. Open the Controller Selection and Functions pop-up menu and select Poly 
    Pressure.
    2. Click on the arrow button next to the note number to the left of the controller 
    lane.
    A pop-up menu appears and lists all note numbers for which there already are Poly 
    Pressure events.
    3. Select a note number from the pop-up menu.
    The Poly Pressure events for the selected note number are shown in the controller 
    lane.
    4. Use the Draw tool to edit the events.
    To edit events without adding new events, press [Ctrl]/[Command]+[Alt]/[Option] 
    while drawing.
    Poly Pressure events can also be added and edited in the List Editor. 
    						
    							MIDI Editors
    Key Editor Operations
    725
    Controller Lane Editor
    The controller lane editor allows you to perform additional scaling operations for 
    selection ranges on existing controller curves.
    In the controller lane editor, the following smart controls appear on the borders of 
    the editor:
    Editing Selection Ranges
    The controller lane editor allows you to perform additional scaling operations for 
    selection ranges on existing controller curves.
    • To open the controller lane editor, use the Object Selection tool to create a 
    selection rectangle on the controller lane, encompassing the controller events 
    that you want to edit.
    For velocity lanes, press [Alt]/[Option] to get the Object Selection tool.
    Editing mode To activate this mode Description
    Move Vertically Click in an empty area on the 
    upper border of the editor.This mode allows you to move 
    the entire curve up or down, 
    which is useful to boost or 
    attenuate an otherwise perfect 
    curve.
    Scale Vertically Click the smart control in the 
    middle of the upper border of the 
    editor.Use this mode to relatively scale 
    the curve, that is to raise or lower 
    the values in percent.
    Tilt the left/right part 
    of the curveClick the smart control in the 
    upper left/right corner of the 
    editor.These modes allow you to tilt the 
    left or the right part of the curve. 
    This is useful if the curve form is 
    exactly the way you want it, but 
    the start or end needs to be 
    boosted or attenuated a bit.
    Compress the 
    left/right part of the 
    curve[Alt]/[Option]-click the smart 
    control in the upper left/right 
    corner of the editor.These modes allow you to 
    compress the left or the right part 
    of the curve.
    Scale Around 
    Absolute CenterClick the smart control in the 
    middle of the right border of the 
    editor.This mode allows you to scale 
    the curve around the absolute 
    center, i. e. horizontally around the 
    center of the editor.
    Scale Around 
    Relative Center[Alt]/[Option]-click the smart 
    control in the middle of the right 
    border of the editor.This mode allows you to scale 
    the curve relative to its center.
    Stretch Click and drag in the lower part 
    of the editor (not available for 
    velocity lanes).This allows you to stretch the 
    selected controller events. 
    						
    							MIDI Editors
    Key Editor Operations
    726
    NOTE
    • The controller lane editor is not available for Articulation or Dynamics 
    lanes.
    • For velocity lanes, the editor also opens if you select multiple MIDI notes 
    in the note display.
    • To switch the controller lane editor to vertical scaling mode, press [Shift] and 
    click on any of the smart controls.
    • To move the whole selection up/down or left/right, click on a controller event 
    inside the editor and drag the curve.
    • To restrict the direction to horizontal or vertical movement, depending on the 
    direction in which you start dragging, press [Ctrl]/[Command] when dragging.
    NOTE
    Snap is taken into account when moving controller curves horizontally.
    Moving Events in the Controller Display
    You can move events in a controller lane.
    PROCEDURE
    1. Select the events that you want to move with the Object Selection tool.
    You can also click and drag to create a selection rectangle that encompasses the 
    events that you want to move.
    2. Click on a curve point inside the selection and drag the events.
    RESULT 
    The events inside the selection are moved to the new position. Snap is taken into 
    account.
    NOTE
    If Auto Select Controllers is activated in the Key Editor toolbar, selecting notes 
    also selects the corresponding controller events. Moving events in the note display 
    also moves the corresponding controller events.
    RELATED LINKS
    Selecting Controllers within the Note Range on page 727 
    						
    							MIDI Editors
    Key Editor Operations727
    Deleting Events in the Controller Display
    IMPORTANTIMPORTANTIMPORTANTIMPORTANT
    If there is more than one note at the same position, there is only one visible velocity 
    bar. Make sure that you delete only the notes that you want to delete.
    • To delete events, click on them with the  Erase tool or select them and press 
    [Backspace].
    You can also delete notes by deleting their velocity bars in the controller 
    di
     splay.
    If there is more than one note at the same position, there may still only be one 
    velocity 
     bar visible. Make sure that  you delete only the desired notes!
    Selecting Controllers wi thin the Note Range
    A note range lasts until the start of the next note or the end of the part. Selected 
    controllers for notes are moved when the corresponding notes are moved.
    You can select the controllers within the range of the selected notes.
    • To always select the corresponding controllers when you select a note event, 
    activa
     te Auto Select Controllers  
    .
    • To select the controllers within the note range, select  Edit > Se
     lect > Select 
    Controllers in Note Range .
    For this to work, only 2 notes have to be selected. 
    						
    							MIDI Editors
    Basic Score Editor (Cubase Artist only)
    728
    Basic Score Editor (Cubase Artist only)
    The basic Score Editor is available in Cubase Artist. It shows MIDI notes as a 
    musical score. This offers basic score editing and printing.
    1) Toolbar
    2) Status line
    3) Info line
    4) Extended toolbar
    • To open one or several parts in the Score Editor, select one or several tracks 
    or any number of parts, and select MIDI > Scores > Open Score Editor.
    If you have selected parts on several tracks, you get one staff for each track. 
    The staves are tied together by bar lines and placed in the order of the tracks 
    in the Project window.
    • To rearrange the staves, close the editor and in the Project window, rearrange 
    the tracks. Then reopen the Score Editor.
    Toolbar
    The toolbar contains tools and various settings for the Score Editor.
    • To show or hide the toolbar elements, right-click the toolbar and activate or 
    deactivate the elements. 
    						
    							MIDI Editors
    Basic Score Editor (Cubase Artist only)
    729
    Tool Buttons
    Object Selection
    Allows you to select events.
    Erase
    Allows you to delete events.
    Insert Note
    Allows you to insert notes in the score display.
    Split
    Allows you to split a MIDI event.
    Glue
    Allows you to glue together events of the same pitch.
    Insert Text
    Allows you to insert text in the score display.
    Arranger
    Previous Chain Step
    Selects the previous chain step.
    Next Chain Step
    Selects the next chain step.
    First Repeat of Current Chain Step
    Selects the first repeat of the current chain step.
    Activate Arrange Mode
    If this option is activated, playback follows the repeats and project symbols in 
    the score. Sections within repeat symbols are repeated, the playback position 
    jumps to the beginning when encountering a Da Capo symbol, and so on.
    Transpose Palette
    Move up
    Transposes the selected event or chord up by a half note.
    Move down
    Transposes the selected event or chord down by a half note.
    Move up more
    Transposes the selected event up by an octave.
    Move down more
    Transposes the selected event down by an octave. 
    						
    							MIDI Editors
    Basic Score Editor (Cubase Artist only)
    730
    Display Transpose
    Display Transpose
    Allows you to transpose events without affecting the way that they are played 
    back. This allows you to record and play back a multi-staff arrangement and 
    still score each instrument according to its own transposition.
    Auto Scroll
    Auto Scroll
    If this button is activated, the project cursor is always visible in the window.
    Insert Velocity
    Insert Velocity
    Allows you to specify a velocity value for new notes.
    Snap/Quantize
    Snap Type
    Allows you to select the snap type.
    If Grid is activated, events snap to exact grid positions when they are moved.
    If Grid Relative is activated, events keep their relative positions to the grid 
    when they are moved.
    Iterative Quantize On/Off
    Activates/Deactivates iterative quantize.
    Quantize Presets
    Allows you to select a quantize or a groove preset.
    Apply Quantize
    Applies the quantize settings.
    Open Quantize Panel
    Opens the Quantize Panel.
    Length Quantize
    Determines the event length for the Length Quantize function.
    Step/MIDI Input
    Step Input
    Activates/Deactivates the Step Input mode.
    MIDI Input/Note Expression MIDI Input
    Activates/Deactivates MIDI Input modes. 
    						
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