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Steinberg Cubase 8 Manual

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    							Sample Editor
    VariAudio (Cubase Pro only)481
    …the micro-pitch curve is straightened.
    The pitch of the selected segments is straightened.
    Muting Segments
    You can mute or unmute individual segments using the Pitch & Warp tool.
    PROCEDURE
    1. Move the mouse pointer over the bottom center of a segment.
    An x symbol appears.
    2. Click the x symbol to mute the segment.
    The segment is grayed out to indicate that it is muted.
    3. To unmute the segment, click the x symbol again.
    MIDI Input
    You can change the pitch on the fly by selecting the segment you want to change 
    and pressing a key on your MIDI keyboard or using the Virtual Keyboard.
    PROCEDURE
    1. After having corrected the segmentation, select the segment for which you 
    would like to change the pitch.
    2. Activate the Pitch & Warp tool and click MIDI Input .
    3. Press a key on your MIDI keyboard or use the Virtual Keyboard to change the  pitch 
     of the segment.
    The pitch of the segment changes according to the note you play.
    The MIDI Input function has two modes: Still mode 
     and Step mode . You can 
    switch between them by [Alt]/[Option]-clicking on the MIDI Input button:
    In Still mode you can select individual segments by clicking on them and change their 
    pit
     ch by pressing a MIDI key. You can also  select several segments and press a MIDI 
    key to change the pitch of several segments simultaneously. The pitch of the first 
    selected segment is changed to the pitch of  the MIDI note you play. The pitches of 
    the other selected segment are changed by the same amount.
    In Step mode you can step through the segments by selecting the first segment that 
    you woul
     d like to change and pressing a MI DI key. The next segment will automatically 
    be selected afterwards. This allows you to  work in a more creative way, for example, 
    to develop completely new melody lines via MIDI. 
    						
    							Sample Editor
    VariAudio (Cubase Pro only)
    482
    4. When you are done, deactivate the MIDI Input button.
    NOTE
    MIDI controller data like pitchbend or modulation are ignored.
    RELATED LINKS
    Virtual Keyboard on page 210
    Warping segments
    Time correction, i. e. warping at segment level, is useful if you want to align a musical 
    accent to a certain position, or change or quantize the timing of single segments in 
    monophonic vocal recordings. When warping audio segments, warp markers will 
    be created. These are shown on the VariAudio and the AudioWarp tabs of the 
    Sample Editor Inspector.
    IMPORTANTIMPORTANTIMPORTANTIMPORTANT
    Any correction of the segmentation must be applied before warping segments.
    To warp a segment, proceed as follows:
    PROCEDURE
    1. On the VariAudio tab activate the Pitch & Warp tool.
    2. To change the timing of a segment, move the mouse pointer over the start/end 
    of the segment.
    The mouse pointer becomes a double arrow and the warp markers are displayed in the ruler.
    3. Drag the start/end of the segment to the desired position.
    If the Snap button is activated, the segment border will snap to the grid. When you drag 
    the segment border, warp markers are shown not only at the border but also at the 
    adjacent segment borders to indicate which portions of the audio are stretched/affected.
    NOTE
    Warping a segment will also change the timing of the adjacent segments.
    NOTE
    Timing modifications introduced this way will not adapt to the project tempo. If this is 
    what you want, use Musical Mode. 
    						
    							Sample Editor
    VariAudio (Cubase Pro only)
    483
    • You can change the insert position of a warp marker in the audio by clicking 
    and dragging the warp marker handle in the ruler. This will change the warping.
    • Hold down [Shift] (by default) to delete warp markers. To delete a warp marker, 
    hold down the tool modifier so that the pointer becomes an eraser and click on 
    the warp handle.
    • If you are not satisfied with your changes, you can revert the timing of the 
    selected segments by choosing the “Warp Changes” option from the Reset 
    pop-up menu
    RELATED LINKS
    Free Warp on page 457
    Musical Mode on page 451
    Editing warp markers on page 458
    Reset on page 485
    Editing Warp markers
    In some cases the beginning of the waveform does not correspond to the beginning 
    of a segment, e.
     g. when the audio starts with non-tonal portions like breath sounds. 
    But when it comes to warping, any changes you wish to make must affect the 
    waveform as a whole.
    You can of course change the segmentation to achieve this, but if you want to pitch 
    your audio afterwards, this would affect also any non-tonal portions of the audio. If 
    this is not what you want, proceed as follows:
    PROCEDURE
    1. Activate the Pitch & Warp tool and activate the Snap button.
    In this example the beginning of the segment does not correspond to the beginning 
    of the waveform. 
    						
    							Sample Editor
    VariAudio (Cubase Pro only)
    484
    2. Move the mouse pointer over the start of the segment so that it becomes a 
    double arrow and drag the segment start to the beginning of the bar.
    The segment border snaps to the grid at the exact bar position.
    Now the beginning of the segment matches the beginning of the bar, but we want the 
    beginning of the waveform to match the beginning of the bar:
    3. Point at the warp handle displayed in the ruler so that it turns into a double 
    arrow and drag it to the beginning of the waveform.
    The background is displayed in orange to indicate which part of the waveform is 
    affected by the change.
    Now the beginning of the waveform matches the desired bar position.
    Editing warp markers can also be useful if you change the length of a segment that 
    you have already warped. In this case, editing warp markers can help you synchronize 
    your audio again.
    RELATED LINKS
    Understanding the waveform display in VariAudio on page 469 
    						
    							Sample Editor
    VariAudio (Cubase Pro only)
    485
    Reset
    This pop-up menu at the bottom of the VariAudio tab allows you to reset the 
    modifications you performed with the Pitch & Warp tool. It also lets you reset the 
    changes you made in Segments mode by reanalyzing the audio and returning to the 
    original segmentation. The following options are available:
    Pitch Changes
    If you select this option, pitch changes including micro-pitch modifications 
    with the Tilt Micro Pitches tool are reset either for the selected segments (if 
    available) or for the whole file.
    Warp Changes
    If you select this option, warp changes are reset.
    Pitch + Warp Changes
    If you select this option, pitch, micro-pitch, and warp changes are reset either 
    for the selected segments (if available) or for the whole file.
    Reanalyze Audio
    If you select this option, the audio is reanalyzed and all your segmentation 
    changes are reset.
    NOTE
    You can set up key commands for the reset and the reanalyze function in the 
    Sample Editor category of the Key commands dialog.
    RELATED LINKS
    Key Commands on page 997
    Listening to your modifications
    You can listen to the results of your modifications using the following methods:
    • By activating Acoustic Feedback on the toolbar.
    The segments are played back so that you can easily audition your pitch 
    modifications while editing.
    • By using the Play tool on the toolbar.
    • By using the Audition and the Audition Loop tool on the toolbar.
    • By using cycle playback in the Project window. 
    						
    							Sample Editor
    VariAudio (Cubase Pro only)
    486
    If you want to compare the original to the modified audio (i. e. hear the audio without 
    pitch or warp modifications), you have the following possibilities:
    • You can disable your pitch modifications by clicking the Disable Pitch 
    Changes button on the VariAudio tab or by setting up and using the 
    “VariAudio - Disable Pitch Changes” key command in the Key Commands 
    dialog, Sample Editor category.
    • You can disable your warp modifications by clicking the Disable Warp 
    Changes button on the AudioWarp tab or by setting up and using the 
    “VariAudio – Disable Warp Changes” key command in the Key Commands 
    dialog, Sample Editor category.
    RELATED LINKS
    Key Commands on page 997
    Extracting MIDI
    You can extract a MIDI part from your audio. This is useful if you have an audio event 
    with a certain tune and sound and you want to create an identical second tune with 
    a MIDI instrument or VST instrument.
    The extracted MIDI part can also be used to print out notes from within the Score 
    Editor or it can be exported as a MIDI file. Furthermore, you can convert the audio 
    to MIDI notes containing Note Expression data which allows you to adopt the 
    modulation data for individual notes.
    NOTE
    • Before extracting MIDI from your audio you should correct the segmentation. 
    Otherwise, you will have to correct segmentation errors later in the MIDI part. 
    Transition changes, tilting of the micro-pitch curve, Quantize Pitch settings, 
    and pitch corrections will also be taken into account.
    • If your audio event references only a section of the audio clip, only this section 
    will be extracted.
    The quality of the resulting MIDI data depends on the quality and the characteristics 
    of your audio.
    To extract a MIDI part from your audio, proceed as follows:
    PROCEDURE
    1. Open the audio file that you want to extract a MIDI part from in the Sample 
    Editor.
    2. Open the VariAudio tab.
    3. Activate Segments mode.
    4. Click the “Extract MIDI…” button.
    The “Extract MIDI” dialog opens. 
    						
    							Sample Editor
    VariAudio (Cubase Pro only)
    487
    5. On the Pitch Mode pop-up menu, specify which data should be included 
    when extracting the MIDI part. The following options are available:
    6. On the Volume Mode pop-up menu, specify how volume information from the 
    audio is extracted to MIDI. The following options are available:
    7. On the Destination pop-up menu, specify where the MIDI part will be placed. 
    The following options are available:
    Option Description
    Just Notes and No 
    Pitchbend DataOnly notes are included in the MIDI part.
    Notes and Static 
    Pitchbend DataA pitchbend event is created for each segment. Select a 
    pitchbend value from 1 to 24 in the Pitchbend Range field. 
    When you are working with an external MIDI device, it might be 
    necessary to set it to the same value.
    Notes and 
    Continuous 
    Pitchbend DataPitchbend events that correspond to the micro-pitch curve are 
    created within the resulting MIDI part. Select a pitchbend value 
    from 1 to 24 in the Pitchbend Range field. The setting should 
    correspond to the value set on your MIDI device or the 
    controlled VST instrument.Note that although the graphic 
    representation of the pitchbend curve is smoothed, all 
    pitchbend data is included.
    Notes and 
    NoteExp Pitchbend 
    CurveMIDI pitchbend events that correspond to the micro-pitch 
    curve are created as Note Expression data for the resulting 
    MIDI notes.
    Notes and 
    NoteExp VST 3 
    Tuning CurveVST 3 events for the “Tuning” parameter are created as Note 
    Expression data for the resulting MIDI notes. Note that this 
    works only with a connected VST instrument that is compatible 
    with Note Expression.
    Option Description
    Fixed Velocity All created MIDI notes get the same velocity. Select a velocity 
    value in the Velocity field.
    Dynamic Velocity Each created MIDI note gets an individual velocity value 
    according to the amplitude of the audio signal.
    Volume Controller 
    CurveA continuous volume controller curve is created within the 
    MIDI part. You can select the MIDI controller to be used for the 
    curve in the MIDI Controller field.
    NoteExp Volume 
    Controller CurveMIDI volume controller events are created as Note Expression 
    data for the resulting MIDI notes.
    NoteExp VST 3 
    Volume CurveA VST 3 volume curve is created as Note Expression data for 
    the resulting MIDI notes. Note that this works only with a 
    connected VST instrument that is compatible with Note 
    Expression.
    Option Description
    First Selected 
    TrackThe MIDI part will be placed on the first selected MIDI or 
    instrument track. Note that any MIDI parts from previous 
    extractions that are on this track will be deleted. 
    						
    							Sample Editor
    Generating Harmony Voices for Monophonic Audio (Cubase Pro only)
    488
    NOTE
    If you have opened the Sample Editor from the Pool and the audio file is not part of 
    your project, the MIDI part will be inserted at the beginning of the project.
    8. Click OK.
    RESULT 
    A MIDI part is created according to the specified settings.
    You can also use a key command to extract a MID I  p ar t  f r o m  y o u r  au d i o .  I n  th i s c a s e  
    no dialog opens and the settings that were used for the previous extraction are 
    used.
    RELATED LINKS
    Exporting and importing standard MIDI files on page 1021
    Note Expression on page 792
    Segments mode on page 472
    Key Commands on page 997
    Generating Harmony Voices for Monophonic Audio 
    (Cubase Pro only)
    You can quickly harmonize monophonic audio using the “Generate Harmony 
    Voices” function on the Audio menu.
    This function automatically performs a VariAudio analysis, copies your event the 
    specified number of times, and adds the resulting voices on separate tracks in the 
    Project window. If you add a chord track to your project, the pitches of the resulting 
    voices are altered to match the voicing of the chord track.
    PROCEDURE
    1. Import a monophonic audio file.
    2. In the Project window, select the audio event.
    New MIDI Track A new MIDI track will be created for the MIDI part.
    Project Clipboard The MIDI part is copied into the clipboard so that you can 
    insert it at the desired position on a MIDI or instrument track in 
    the Project window. Option Description 
    						
    							Sample Editor
    Flattening realtime processing
    489
    3. On the Audio menu, select “Generate Harmony Voices…”.
    4. Specify the number of voices that you want to create and enter a value for the 
    vibrato reduction.
    RESULT 
    The new voices follow the soprano, alto, tenor, and bass voices from the chord track 
    voicing.
    To open all voices in the Sample Editor, activate the “Open Sample Editor After 
    Completion” option.
    This allows you to view and edit the different voices.
    NOTE
    If you generate harmony voices without the chord track, the generated VariAudio 
    segments of voice number 1 (soprano) are transposed three semitones upwards in 
    relation to the original audio. The segments of voice numbers 2, 3, and 4 (alto, tenor, 
    and bass) are transposed three, six, and nine semitones downwards.
    RELATED LINKS
    Chord Functions on page 814
    Handling Several Audio Events (Cubase Pro only) on page 448
    Flattening realtime processing
    You can “flatten” realtime processing at any time. This can be done to serve two 
    purposes: to reduce the CPU load and to optimize the sound quality of the 
    processing.
    Also use this function before applying any offline processing. When the flatten 
    processing is applied, a copy of the original file is automatically created in the Pool 
    so that the original audio clip remains intact.
    The flatten function takes the following into account:
    • Warp modifications, even when Bypass is activated. After the flattening, your 
    Warp markers will be lost. However, you can undo this function as usual.
    • VariAudio pitch modifications, even when Bypass is activated. After the 
    flattening, your VariAudio data will be lost. However, you can undo this 
    operation.
    •Event transpose 
    						
    							Sample Editor
    Flattening realtime processing
    490
    PROCEDURE
    1. Select the audio events that you want to process.
    2. On the Audio menu, open the Realtime Processing submenu and select the 
    Flatten command.
    Provided that the time stretching factor is not outside the range of 0.5 and 2, a dialog 
    opens where you can select an algorithm for the processing.
    If the audio has been transposed, the dialog also contains the “Formant Correction” 
    option. You can activate this, for example, if you want to avoid a “chipmunk voice” 
    effect.
    3. Select an algorithm preset and click OK.
    After the processing, any loop that was previously stretched in realtime or had been 
    pitch shifted will play back exactly the same, but Musical Mode will be deactivated 
    and the realtime pitch shifting will be set to 0.
    NOTE
    Instead of the Flatten menu command, you can click the Flatten button on the Process 
    tab of the Sample Editor.
    RESULT 
    The audio clip is now like any standard audio clip before applying realtime 
    processing, i.
     e. it does not follow tempo changes. The flattening processing 
    function is best used when you have determined the tempo or key of a project. If you 
    want to adapt the audio to a new key or tempo after flattening, it is better to revert 
    to the original audio clip rather than to process the already processed file again.
    RELATED LINKS
    Free Warp on page 457
    Warping segments on page 482
    Changing the pitch on page 476
    Transposing individual parts or events using the info line on page 276
    Selecting an algorithm for the flattening
    When you flatten the realtime processing, you can use the MPEX 4 algorithm or the 
    Realtime algorithm to process the audio. The MPEX 4 algorithm may produce better 
    sound quality than the realtime processing. The Realtime algorithm corresponds to 
    the algorithm preset selected on the Sample Editor toolbar.
    NOTE
    If you introduced VariAudio pitch modifications, the MPEX presets will not be 
    available and the algorithm preset “Standard – Solo” is used automatically. 
    						
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