Home > Steinberg > Music Workstation > Steinberg Halion Sonic 2 Manual

Steinberg Halion Sonic 2 Manual

    Download as PDF Print this page Share this page

    Have a look at the manual Steinberg Halion Sonic 2 Manual online for free. It’s possible to download the document as PDF or print. UserManuals.tech offer 523 Steinberg manuals and user’s guides for free. Share the user manual or guide on Facebook, Twitter or Google+.

    Page
    of 820
    							61
    EditingEditing Layers
    ResonanceModulates the filter resonance of the layer. Resonance changes the 
    character of the filter. For example, assign velocity to resonance to 
    accent the filter the harder you hit a note.
    Morph XModulates the x-axis of the filter in Morph XY mode. Use this to 
    morph between the filter shapes AD and BC.
    Morph YModulates the y-axis of the filter in Morph 2, Morph 4, or Morph XY 
    mode. For example, use this to morph between the filter shapes AB 
    and DC.
    Cutoff OffsetModulates the cutoff offset of the second filter in serial or parallel 
    mode. For example, assign the modulation wheel to lower or raise the 
    cutoff of the second filter while you play.
    Resonance OffsetModulates the resonance offset of the second filter in serial or parallel 
    mode. For example, assign the modulation wheel to lower or raise the 
    resonance of the second filter while you play.
    PanModulates the position of the layer in the panorama. For example, 
    assign the User Envelope to move the layer around freely.
    LevelThis modulation adds to the level setting of the layer. It is ideal for 
    effects such as tremolo.
    Volume 1This modulates the gain of the layer. The volume modulation 
    multiplies with the level of the layer. It is ideal for cross-fades between 
    layers.
    Volume 2Basically the same as Volume 1. Volume 1 and 2 are multiplied with 
    each other. This way, you can build more complex modulations. For 
    example, use Volume 1 for cross-fading between layers and Volume 
    2 for fading them in or out.
    LFO1 FrequencyModulates the speed of LFO1. For example, assign Aftertouch to 
    control the speed of a vibrato effect while you play.
    LFO1 ShapeModulates the waveform of LFO1. For example, assign Key Exp to 
    vary the waveform with the playing position on the keyboard.
    LFO2 FrequencySame as LFO1 Freq, but for LFO2.
    LFO2 ShapeSame as LFO1 Shape, but for LFO2.
    Step Mod 
    FrequencyModulates the speed of the step modulator. For example, assign an 
    LFO to increase or decrease the speed cyclically.
    Step Mod SlopeModulates the shape of the edges of the step modulator (the Slope 
    parameter has to be active). For example, assign the modulation 
    wheel to blend from hard to smooth edges.
    Amp Env Attack 
    TimeModulates the time of the amplifier envelope attack (the first segment 
    of the envelope). The attack time cannot be modulated continuously. 
    The time updates only when the segment starts.
    Amp Env Decay 
    TimeModulates the time of the amplifier envelope decay (all segments 
    after the attack and before the sustain). The decay time cannot be 
    modulated continuously. The time updates only when the segment 
    starts.
    Amp Env Sustain 
    LevelModulates the level of the amplifier envelope sustain. The sustain 
    level cannot be modulated continuously. The level updates only when 
    the segment starts.
    Amp Env Release 
    TimeModulates the time of the amplifier envelope release (all segments 
    after the sustain). The release time cannot be modulated 
    continuously. The time updates only when the segment starts.
    Option Description 
    						
    							62
    EditingEditing Layers
    The following destination is only available for sample layers:
    Filter Env Attack 
    TimeModulates the time of the filter envelope attack (the first segment of 
    the envelope). The attack time cannot be modulated continuously. 
    The time updates only when the segment starts.
    Filter Env Decay 
    TimeModulates the time of the filter envelope decay (all segments after the 
    attack and before the sustain). The decay time cannot be modulated 
    continuously. The time updates only when the segment starts.
    Filter Env Sustain 
    LevelModulates the level of the filter envelope sustain. The sustain level 
    cannot be modulated continuously. The level updates only when the 
    segment starts.
    Filter Env Release 
    TimeModulates the time of the filter envelope release (all segments after 
    the sustain). The release time cannot be modulated continuously. The 
    time updates only when the segment starts.
    Pitch Env Attack 
    TimeModulates the time of the pitch envelope attack (the first segment of 
    the envelope). The attack time cannot be modulated continuously. 
    The time updates only when the segment starts.
    Pitch Env Decay 
    TimeModulates the time of the pitch envelope decay (all segments after 
    the attack and before the sustain). The decay time cannot be 
    modulated continuously. The time updates only when the segment 
    starts.
    Pitch Env Sustain 
    LevelModulates the level of the pitch envelope sustain. The sustain level 
    cannot be modulated continuously. The level updates only when the 
    segment starts.
    Pitch Env Release 
    TimeModulates the time of the pitch envelope release (all segments after 
    the sustain). The release time cannot be modulated continuously. The 
    time updates only when the segment starts.
    User Env Attack 
    TimeModulates the time of the user envelope attack (the first segment of 
    the envelope). The attack time cannot be modulated continuously. 
    The time updates only when the segment starts.
    User Env Decay 
    TimeModulates the time of the user envelope decay (all segments after the 
    attack and before the sustain). The decay time cannot be modulated 
    continuously. The time updates only when the segment starts.
    User Env Sustain 
    LevelModulates the level of the user envelope sustain. The sustain level 
    cannot be modulated continuously. The level updates only when the 
    segment starts.
    User Env Release 
    TimeModulates the time of the user envelope release (all segments after 
    the sustain). The release time cannot be modulated continuously. The 
    time updates only when the segment starts.
    Bus 1-16You can send any modulation to one of the sixteen busses, for 
    example, to produce more complex modulation signals. Select the 
    bus you want to send the signals to as a destination. To use the 
    modulation that was sent to a bus, assign the corresponding bus as a 
    modulation source.
    OptionDescription
    Sample StartModulates the starting position of the sample playback. For example, 
    assign note-on velocity to play back more of the attack of a sample 
    the harder you hit a note. The sample start cannot be modulated 
    continuously. The parameter updates only when you hit a note.
    Option Description 
    						
    							63
    EditingEditing Layers
    ÖSupport of modulation of the sample start depends on the content. The factory 
    content does not support this function.
    The following destinations are only available for synth layers:
    Modulation Modifiers
    The modulation modifiers are available from the Modifier pop-up menu.
    Sample & Hold
    The sample & hold modifier takes a sample of the modulation source whenever it 
    receives a trigger signal. It holds the sampled value until it gets a new trigger. This 
    way, you can quantize a continuous modulation signal. The sample & hold offers 
    different options you can select from the submenu:
    OptionDescription
    Osc1/2/3 PitchModulates the pitch of the corresponding oscillator. For example, 
    assign one of the LFOs to detune the oscillator cyclically.
    Osc1/2/3 LevelModulates the volume of the corresponding oscillator. For example, 
    assign the modulation wheel to fade the oscillator in and out while 
    you play.
    Osc1/2/3 Multi 
    DetuneModulates the detune of the individual oscillator voices produced by 
    multi-oscillator mode.
    Osc1/2/3 Multi 
    PanModulates the pan position of the individual oscillator voices 
    produced by multi-oscillator mode.
    Osc1/2/3 Multi 
    VoicesModulates the number of oscillator voices produced by multi-
    oscillator mode.
    Osc1/2/3 
    WaveformModulates the shape and character of the corresponding oscillator. 
    For example, assign one of the envelopes to change the character 
    of the oscillator over time.
    Sub Osc LevelModulates the volume of the sub oscillator. For example, assign the 
    modulation wheel to fade in the oscillator while you play.
    Ring Mod LevelModulates the volume of the ring modulation effect. For example, 
    assign the modulation wheel to fade in the ring modulation while 
    you play.
    Noise Gen LevelModulates the volume of the noise generator. For example, assign 
    the modulation wheel to fade in the noise generator while you play.
    OptionDescription
    Trigger on Note OnSelect this to trigger the sample & hold manually: Each time you hit a 
    note, the sample & hold takes a sample.
    Trigger on LFO1Select this for periodic triggering of the sample & hold: The sample & 
    hold takes a sample each time the waveform of LFO1 crosses the 
    zero line upwards.
    Trigger on LFO2Select this for periodic triggering of the sample & hold: The sample & 
    hold takes a sample each time the waveform of LFO2 crosses the 
    zero line upwards.
    Trigger on 
    Modulation WheelSelect this to trigger the sample & hold manually: The sample & hold 
    takes a sample each time the modulation wheel passes the center 
    position. 
    						
    							64
    EditingThe FlexPhraser
    Mod Matrix Presets
    At the top right of the Matrix subpage, you can load and save presets for the 
    modulation matrix.
    •To load a preset, click in the Select Preset field and select the preset from the 
    pop-up menu.
    •To delete a preset from your system, click the trash bin button.
    You are asked to confirm the deletion.
    •To save a new preset, click the floppy disk button. 
    A file dialog opens where you can name and save your preset file.
    The FlexPhraser
    Each program features up to five arpeggio and phrase players: the so-called 
    FlexPhrasers. There is one FlexPhraser for each layer and one for the program. While 
    the program FlexPhrasers always work with phrases, the layer FlexPhrasers 
    functionality changes with the layer type.
    For synth, sample, instrument or drum layers, a FlexPhraser can play back anything 
    from basic synth arpeggios over dynamic drum phrases to realistic accompaniment 
    phrases for guitar, bass, piano, etc. You can select from over 1400 phrases that suit a 
    wide range of musical instruments and styles. Depending on the selected phrase, the 
    FlexPhraser uses your live playing to modify the phrase in real-time. This allows you, 
    for instance, to re-harmonize phrases by playing different chords.
    In the case of loop layers, the FlexPhraser triggers the slices of the loop with their 
    original timing and order. You can trigger a transposed version of the loop, playing 
    higher or lower in pitch. In addition, you can vary the order with a random function and 
    export the slice sequence to your host sequencer via drag and drop.
    ÖWhen working with loops you can play the individual slices and the entire loop. For 
    this purpose the key range is divided into two halves. The lower half triggers the loop; 
    the top half can be used to play single slices. This different functionality is indicated by 
    keys shaded in green for the loop keys and normal black/white keys for the slices. 
    Keys that do not trigger anything appear in gray.
    To edit the program FlexPhraser, proceed as follows:
    1.Go to the Edit page.
    2.At the top of the Edit page, click the Program button.
    3.Go to the bottom section of the Edit page and click the FlexP button.
    4.Click the Active button at the top left to activate the phrase.
    Trigger on SustainSelect this to trigger the sample & hold manually: Each time you 
    press the sustain pedal, the sample & hold takes a sample.
    Sample until 
    ReleaseSelect this to trigger the sample & hold through releasing a key: The 
    sample & hold takes constantly samples. It holds the last sample 
    when receiving a note-off.
    Option Description 
    						
    							65
    EditingThe FlexPhraser
    To edit a layer FlexPhraser, proceed as follows:
    1.Go to the Edit page.
    2.At the top of the Edit page, select a layer (L1, L2, L3, or L4).
    3.Go to the bottom section of the Edit page and click the FlexP button.
    Depending on the type of layer (instrument or loop), the look and parameter set of 
    the FlexPhraser varies slightly.
    4.Click the Active button at the top left to activate the phrase.
    FlexPhraser Presets
    At the top right of the FlexPhraser subpage, you can load and save presets for the 
    FlexPhraser. In addition to the selected phrase, these presets also contain the 
    performance settings of the FlexPhraser, such as Tempo, Tempo Scale, Loop, Swing, 
    etc.
    •To load a preset, click in the Select Preset field and select the preset from the 
    pop-up menu.
    •To delete a preset from your system, click the trash bin button. 
    You will be asked to confirm the deletion.
    •To save a new preset, click the floppy disk button. 
    A file dialog opens where you can name and save your preset file.
    ÖPresets can only be saved and loaded for phrases, not for sliced loops.
    Loading Phrases for the FlexPhraser
    Programs as well as synth, sample, instrument, and drum layers provide a FlexPhraser 
    for which phrases are available. The phrases are sorted into folders in a tree structure, 
    according to category, style, etc.
    To load a phrase, proceed as follows:
    1.Go to the top of the FlexPhraser and click in the Phrase field.
    The phrase browser opens.
    2.Click on a phrase to select it. Step through the available phrases until you find the 
    phrase that you want to use.
    You can also search for a phrase with a specific name using the text search field at 
    the top of the phrase browser.
    3.Double-click the phrase to load it.
    In general, you can apply any phrase to any type of instrument. However, a phrase for 
    guitar might not be suitable for use with a piano, for example.
    ÖSome FlexPhrases make extensive use of key switches to switch between multiple 
    playing styles of an instrument while playing. These phrases can be found in the 
    Construction Sets folder. They work best with the corresponding instrument layers.
    Phrase Playback Types
    HALion Sonic features a huge amount of phrase types organized in categorized 
    submenus such as Classic Arp, Synth Seq, Chord Seq, Bass and so on. Each folder 
    can contain several category submenus representing functional descriptions or 
    musical styles.
    The Construction Sets submenu contains phrases especially made for HALion 
    Sonic’s instrument layers. These phrases use key switches to switch between 
    different playing styles to increase the realism of your performance. 
    						
    							66
    EditingThe FlexPhraser
    The phrases that can be found in the various other categories use a number of 
    different playback types to allow phrase specific user interaction while playing.
    These phrases use one of the following playback types:
    Mute
    Activate the Mute button to stop playback of the phrase temporarily. The phrase will 
    still play in the background. When you deactivate Mute, playback resumes 
    immediately.
    KS Off (Key Switches off)
    Construction Set phrases that make use of key switches and noises usually work only 
    with programs for the same type of instrument. Programs without key switches and 
    noises would play back such events as normal notes that do not fit to the rest of the 
    phrase. To avoid the playback of key switches and noises, activate the KS Off option.
    ÖSince this option filters out any note events that do not transpose with your playing, 
    drum phrases do not work when this option is activated.
    Loop
    Defines whether the phrase is played once or continuously in a loop. When this is 
    activated, the phrase plays in a loop.
    Hold
    With the Hold parameter, you can prevent the phrase from stopping or changing 
    when the keys are released. In addition, the Gated mode plays silently in the 
    background when you release the keys, and resumes playback at the current position 
    when you press the keys again.
    You can select one of the following options:
    OptionDescription
    Playback of a drum 
    patternPressing any note triggers the same rhythm pattern.
    Playback only of the 
    played notesThe phrase is played back using only the played note and its 
    octave notes.
    Playback of a 
    programmed 
    sequence according 
    to the played chordPressing only one note, the phrase is played back using the 
    programmed sequence — which means that notes other than the 
    ones you play are triggered. Adding notes to those already held, 
    changes the sequence accordingly — for example, the phrase 
    plays back according to the chord you play.
    Option Description
    OffThe phrase changes immediately when releasing a key. The phrase 
    stops immediately when releasing all keys.
    OnThe phrase plays to end even when the keys are released. When the 
    Loop option is activated, the phrase plays continuously in a cycle.
    GatedThe phrase starts playback with the first key being played. It plays 
    silently in the background even when the keys are released, and 
    resumes playback at the current position when you press any of the 
    keys again. This way, you can gate the playback of the phrase. 
    						
    							67
    EditingThe FlexPhraser
    Trigger Mode
    The Trigger Mode defines when the FlexPhraser scans for new keys you play on the 
    keyboard.
    You can select one of the following options:
    Restart Mode
    Depending on the selected Restart Mode and your playing, you can restart playback 
    from the beginning of the phrase.
    You can select one of the following options:
    Key mode
    This option defines if the order of the notes, as played chronically on the keyboard, 
    affects the playback of the phrase.
    You can select one of the following options:
    OptionDescription
    ImmediatelyThe FlexPhraser scans for new keys all the time. The phrase changes 
    immediately in reaction to your playing.
    Next BeatThe FlexPhraser scans for new keys upon new beats. The phrase 
    changes in reaction to your playing on each new beat.
    Next MeasureThe FlexPhraser scans for new keys upon new measures. The phrase 
    changes in reaction to your playing on each new measure.
    Option Description
    OffThe phrase runs continuously and will not restart upon chord or note 
    changes.
    New ChordSelect this to restart the phrase on new chords. However, the phrase 
    will not restart upon legato played notes, for example, if you play 
    additional notes to a chord you are holding already.
    New NoteSelect this to restart the phrase with each new note you play. Here, 
    the phrase will restart also upon legato played notes.
    Sync to HostSelect this to align the phrase with the beats and measures of your 
    host application. The phrase aligns to the beats and measures each 
    time you start the transport.
    OptionDescription
    SortThe notes play in the order of the selected pattern. The chronological 
    order does not have an influence.
    As PlayedThe notes play in the chronological order as you played them on the 
    keyboard.
    DirectThe phrase itself does not output any note events. Instead, it outputs 
    controller events only. You hear the notes you play plus any controller 
    events of the phrase, such as pitchbend, volume, pan, etc. Not all 
    phrases contain controller data. Please consult the documentation of 
    the phrase to see if it does. 
    						
    							68
    EditingThe FlexPhraser
    Vel Mode
    This option specifies if the velocity of the notes you play affects the notes of the 
    phrase.
    You can select one of the following options:
    Sync
    To synchronize the phrase to the tempo of your host application, activate Sync. The 
    Tempo control is disabled when Sync is activated.
    ÖIn addition, you can set the Restart mode to “Sync to Host” (see below for details). 
    This aligns the phrase with the beats and measures of your host application.
    Tempo
    When Sync is deactivated, use the Tempo control to set the internal playback speed 
    of the FlexPhraser. The playback speed of the phrase is specified in Beats per Minute 
    (BPM). In addition, Tempo Scale gives you further control over the playback speed. 
    The Tempo control is inactive when Sync is activated.
    Tempo Scale
    This parameter defines the rate at which notes are triggered, in other words, the 
    speed at which the phrase is running. You can specify a value in fractions of beats. 
    You can also set dotted and triplet note values.
    When the Tempo parameter is 1/16 and you set this value to 1/8, for example, the 
    speed is cut to half. When you set it to 1/32, the speed is doubled. Other values 
    increase or decrease the speed accordingly.
    Swing
    Use this parameter to shift the timing of notes on even numbered beats. This way, the 
    phrase gets a swing feeling. Negative values shift the timing backward, and the notes 
    are played earlier. Positive values shift the timing forward, and the notes are played 
    later.
    Gate Scale
    This parameter allows you to shorten or lengthen the notes of the phrase. At a value of 
    100
     % the notes play with their original gate length.
    Vel Scale
    This parameter allows you to raise or lower the note-on velocities of the phrase. At a 
    value of 100
     % the notes are played with their original velocity.
    Octaves
    This setting extends the phrase playback to higher or lower octaves. Positive settings 
    extend the playback to higher and negative settings to lower octaves. For example, a 
    value of +1 first plays the phrase in the octave range you originally played. Then, it 
    repeats the phrase one octave higher.
    OptionDescription
    OriginalThe notes of the phrase play with the velocity as specified by the 
    original sequence data of the phrase.
    As PlayedThe notes of the phrase play with the velocity you are playing on the 
    keyboard.
    Original +  
    As Played
    The velocity of the sequence data of the phrase is scaled by the 
    velocity you are playing on the keyboard. 
    						
    							69
    EditingUser Phrases
    Play Range
    You can use the Play Range parameters to determine which keys and velocities 
    trigger the phrase playback.
    Low Key
    This defines the lowest key on which the phrase is triggered.
    High Key
    This defines the highest key on which the phrase is triggered.
    Low Vel
    This defines the lowest velocity on which the phrase is triggered. 
    High Vel
    This defines the highest velocity on which the phrase is triggered.
    User Phrases
    The user pattern of the FlexPhraser has up to 32 steps. Each step has an adjustable 
    velocity, gate length, and transpose value. By setting the steps, adjusting their length, 
    or leaving pauses, you define the rhythm of the user pattern. Consecutive steps can 
    be combined to create longer notes. By selecting the mode, you define how the notes 
    play back. In addition, there are two MIDI control sequences, that is, each step can 
    send two modulation signals.
    •To create your own phrases, activate the User button.
    For user phrases, the regular FlexPhraser parameters are available, except for the 
    KSOff button.
    Editing User Phrases
    In the editor for the user phrases, you can make detailed settings for the user phrase.
    •To open the editor, click the “Show Editor Page” button. 
    About the Curves
    In the editor, you can display the velocity curve or two MIDI controller sequences for 
    the phrase. 
    •To select a curve, click the corresponding button to the left of the display.
    Click here to show or hide the editor. 
    						
    							70
    EditingUser Phrases
    Defining the Pattern Length
    •To specify the number of steps for the pattern, drag the pattern length handle to 
    the right or left.
    Adding and Adjusting Steps
    The height of a step represents its value. You can edit the steps in the following way:
    •To activate all steps, select “Enable All Steps” from the context menu.
    •To adjust a value, click a step and drag up or down.
    •To adjust multiple steps, click and draw a curve.
    •To adjust the velocity of all steps relatively, [Shift]-click and drag.
    •To draw a ramp with steps, hold down [Alt]/[Option] and draw a line.
    •To draw symmetric ramps at the beginning and the end of the sequence, hold 
    down [Shift]-[Alt]/[Option] and draw a line.
    •To reset the velocity of a step to 127, [Ctrl]/[Command]-click the step.
    •To reset the velocity of all steps to 127, hold [Shift]-[Ctrl]/[Command] and click a 
    step.
    •To introduce a legato between two steps, click the number below the first of these 
    two steps, so that a small arrow is shown. 
    When legato is activated, the gate scale parameter is not taken into account.
    For velocity steps, the width of a step represents its gate length. You can edit the 
    length in the following way:
    •To adjust the gate length of a step, drag the right border of a step.
    •To adjust the gate length of all steps, hold down [Shift] and drag the right border. 
    You can only adjust the length this way until a step reaches the next step.
    ÖIf you increase the gate length of a step so that it overlaps the following steps, these 
    are deactivated.
    •To reset the length of a step to 1, [Ctrl]/[Command]-click its highlighted right 
    border.
    •To reset the length of all steps, hold down [Shift]-[Ctrl]/[Command] and click on a 
    highlighted right border.
    •To fill the gaps between consecutive steps, select “Fill Gap” or “Fill All Gaps” from 
    the context menu.
    Each MIDI controller lane can send a MIDI controller. By selecting the same MIDI 
    controller as source in the Modulation Matrix, you can modulate any of the 
    destinations with the MIDI controller sequence.
    •To assign a controller, open the MIDI controller pop-up menu and select the 
    controller or use the corresponding control on your hardware. 
    						
    All Steinberg manuals Comments (0)

    Related Manuals for Steinberg Halion Sonic 2 Manual