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Steinberg Halion 5 Manual

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    World Instruments 
    Introduction
    The World Instruments deliver a great variety of ethnic instruments which can either 
    be played manually or use the integrated arpeggiator.
    On the Sound page, the instruments can be fine-tuned with filter and amp settings. In 
    addition, you can use the built-in micro-tuning functionality, which allows you to 
    decrease the pitch of each key by a quarter note, to realize typical oriental scales.
    The Filter Section
    Filter Shape
    The filter shapes are the same as on the Filter subpage, see “Filter Shape” on page 
    114.
    Cutoff
    Controls the cutoff frequency of the filter.
    Resonance
    This parameter emphasizes the frequencies around the cutoff. At higher resonance 
    settings, the filter self-oscillates, which results in a ringing tone. 
    Env Amount
    Controls the cutoff modulation from the filter envelope. 
    Velocity
    Controls the cutoff modulation from velocity. 
    						
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    World InstrumentsThe Amp Section
    Filter Envelope
    Attack
    Controls the attack time of the filter envelope.
    Decay
    Controls the decay time of the filter envelope.
    Sustain
    Controls the sustain level of the filter envelope. 
    Release
    Controls the release time of the filter envelope.
    The Amp Section
    Amp Parameters
    Key Delay
    Delays playback of the notes. This parameter can be used when working with multiple 
    programs or layers. Setting up different key delay values for the different layers allows 
    you to spread the notes, so that they do not all begin at the same time.
    Level
    Controls the overall volume of the sound.
    Velocity
    Controls the level modulation from velocity. At 0, all notes are played with the same 
    level.
    Amp Envelope
    Attack
    Controls the attack time of the amplifier envelope.
    Decay
    Controls the decay time of the amplifier envelope.
    Sustain
    Sets the sustain level of the amplifier envelope.
    Release
    Sets the release time of the amplifier envelope. 
    						
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    World InstrumentsThe Pitch/LFO/MW Sections
    The Pitch/LFO/MW Sections
    Pitch Section
    Pitchbend Up/Down
    Here, you can set the range of the pitch modulation that is applied when you move the 
    pitchbend wheel. 
    Coarse
    Adjusts the tuning in semitones. 
    Fine
    Adjusts the tuning in cents.
    LFO Section
    Freq
    Controls the frequency of the modulation, that is, the speed of the LFO.
    Sync
    When Sync is active, the frequency is set in fractions of beats. 
    Pitch
    Controls the modulation depth of the pitch modulation.
    Cutoff
    Controls the modulation depth of the filter cutoff modulation.
    MW Section
    Vib Freq
    Controls the frequency of the second LFO which is used for pitch modulation, or 
    vibrato.
    Vib Depth
    Controls the depth of the vibrato modulation.
    Cutoff
    Controls the influence of the mod wheel on the filter cutoff. 
    The Oriental Scale Section
    Scale On/Off
    Activates/Deactivates the influence of the scale settings on the played notes.
    Note Switches
    Activate a switch to decrease the tuning of the corresponding note by a quarter note.  
    						
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    World InstrumentsThe Arp Page
    The Arp Page
    This page contains the same parameters as the FlexPhraser, see “The FlexPhraser” on 
    page 254. 
    						
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    World Percussion
    Introduction
    World Percussion delivers a great variety of ethnic percussion instruments and 
    associated MIDI phrases. The instruments can be globally fine-tuned with filter and 
    amp settings which in turn can make use of envelope settings. The built-in MIDI player 
    allows you to use the included MIDI phrases or to import your own MIDI phrases.
    MIDI Player Parameters
    On/Off button
    Activates/Deactivates the MIDI player part of the World Percussion Macro page.
    Variation buttons
    You can configure up to 8 different variations of your sounds and switch between 
    them with the variation buttons. This works in the same way as for the FlexPhrasers, 
    see 
    “Working with FlexPhraser Variations” on page 258. 
    ÖTo avoid switching variations in the middle of a beat or measure, use the trigger 
    modes “Next Beat” or “Next Measure”.
    Loading phrases
    •To load a phrase, click in the Phrase field and select a phrase from the selector.
    Exporting MIDI phrases
    You can export your MIDI phrase as MIDI file using drag and drop. 
    						
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    World PercussionIntroduction
    Loop
    Defines whether the phrase is played once or continuously in a loop. When this is 
    activated, the phrase plays in a loop.
    Hold
    With the Hold parameter, you can prevent the phrase from stopping or changing 
    when the keys are released. In addition, the Gated mode plays silently in the 
    background when you release the keys, and resumes playback at the current position 
    when you press the keys again.
    You can select one of the following options:
    Trigger Mode
    The Trigger Mode determines at which moment the player changes the phrase when 
    you select another variation. 
    You can select one of the following options:
    Restart
    Depending on the selected Restart mode and your playing, you can restart playback 
    from the beginning of the loop.
    You can select one of the following options
    Start
    This parameter allows you to shift the start of the loop in steps of 1/4 notes. The 
    length of the loop is shortened accordingly.
    Option Description
    OffThe phrase changes immediately when releasing a key. The phrase 
    stops immediately when releasing all keys.
    OnThe phrase plays to end even when the keys are released. When the 
    Loop option is activated, the phrase plays continuously in a cycle.
    GatedThe phrase starts playback with the first key being played. It plays 
    silently in the background even when the keys are released, and 
    resumes playback at the current position when you press any of the 
    keys again. This way, you can gate the playback of the phrase.
    OptionDescription
    ImmediatelyThe phrase changes as soon as you switch to another variation.
    Next BeatThe phrase changes on the first new beat after switching to another 
    variation.
    Next MeasureThe phrase changes on the first new measure after switching to 
    another variation.
    OptionDescription
    OffThe loop runs continuously and will not restart upon note changes.
    First NoteThe loop restarts when a note is triggered and no other notes are 
    already held.
    Each NoteThe loop restarts each time a note is triggered.
    Sync to HostSelect this to align the loop with the beats and measures of your 
    host application. The loop aligns to the beats and measures each 
    time you start the transport.
    Follow TransportPlayback starts and stops automatically together with the transport 
    controls in your host application. 
    						
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    World PercussionIntroduction
    Length
    This parameter allows you to shorten the length of the loop in steps of 1/4 notes.
    ÖThe control range of Start and Length varies with the original length of the loop.
    Tempo
    When Sync is deactivated, use the Tempo control to set the internal playback speed 
    of the loop. The playback speed of the loop is specified in Beats Per Minute (BPM). In 
    addition, Tempo Scale gives you further control over the playback speed. The Tempo 
    control is inactive when Sync is activated.
    Sync
    To synchronize the loop to the tempo of your host application, activate Sync. The 
    Tempo control is disabled when Sync is activated.
    ÖFor the modes “Sync to Host” and “Follow Transport”, synchronization to the host 
    application is established automatically. In these modes, the Sync parameter cannot 
    be edited.
    Play
    Click this to start playback of the phrase.
    Low Key
    This defines the lowest key on which the phrase is triggered.
    High Key
    This defines the highest key on which the phrase is triggered.
    Center Key
    This parameter determines the MIDI note that is used as the central position for the 
    Key Follow function.
    Pitch Drums in Relation to Center Key
    Activate this to set the pitch of the drum sounds according to the center key.
    The Performance section
    Tempo Scale
    This parameter defines the rate at which notes are triggered, that is, the speed at 
    which the phrase is running. You can specify a value in fractions of beats. You can 
    also set dotted and triplet note values.
    When the Tempo parameter is 1/16 and you set this value to 1/8, for example, the 
    speed is cut to half. When you set it to 1/32, the speed is doubled. Other values 
    increase or decrease the speed accordingly.
    Swing
    Use this parameter to shift the timing of notes on even numbered beats. This way, the 
    phrase gets a swing feeling. Negative values shift the timing backward, and the notes 
    are played earlier. Positive values shift the timing forward, and the notes are played 
    later.
    Gate Scale
    This parameter allows you to shorten or lengthen the notes of the phrase. At a value of 
    100
     %, the notes play with their original gate length. 
    						
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    World PercussionIntroduction
    Velocity Scale
    This parameter allows you to raise or lower the note-on velocities of the phrase. At a 
    value of 100
     %, the notes are played with their original velocity.
    Quantize Note Value
    This pop-up menu allows you to set up a quantization grid, in fractions of beats. You 
    can also specify dotted and triplet values. This way, you can force the timing of the 
    MIDI note events to play back only at the selected note value.
    Quantize Amount
    This parameter defines how much of the quantization grid is applied. A value of 100 % 
    means the MIDI note events play back only at the specified Quantize note value. 
    Smaller values move the notes only partially towards the next Quantize note value. 
    With a value of 0
     %, no quantization is applied.
    The Filter section
    Cutoff
    Adjusts the cutoff frequency of the filter.
    Resonance
    This parameter emphasizes the frequencies around the cutoff. At higher resonance 
    settings, the filter self-oscillates, which results in a ringing tone. 
    Env Amount
    Controls the cutoff modulation from the filter envelope. 
    Velocity
    Controls the cutoff modulation from velocity.
    Decay
    Controls the decay time of the filter envelope.
    The Amp section
    Level
    Controls the overall volume of the sound.
    Velocity
    Controls the level modulation from velocity. At 0, all notes are played with the same 
    level.
    Decay
    Controls the decay time of the amplifier envelope. 
    						
    							219
    Effects Reference
    Introduction
    HALion comes with a collection of high-quality studio effects. These effects are 
    described in the following sections.
    Many of the insert effects can also be used in surround configurations, that means, 
    they process all channels. However, some effects only process the front left and right 
    channels. This is true for the legacy HALion 3 effects, Stereo Pan, Chorus, Flanger, 
    Rotary, Vibrato, and Multi Delay.
    Reverb and Delay Effects
    REVerence
    REVerence is a convolution tool that allows you to apply room characteristics (reverb) 
    to the audio. By recording an impulse in a room, you get the characteristics of the 
    room. Convolution superimposes these characteristics to the sound. The result is a 
    very natural sounding reverb. Included with this effect is a collection of high-quality 
    reverb impulse responses.
    Impulse Response
    By selecting an impulse response you determine the basic sound character of the 
    reverb.
    Reverse
    Activate this to reverse the impulse response.
    Predelay
    This determines the amount of time between the dry signal and the onset of the 
    reverb. With higher predelay values you can simulate larger rooms.
    Time 
    This controls the reverb time. At a setting of 100 %, the impulse response is applied 
    with its original length. 
    						
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    Effects ReferenceReverb and Delay Effects
    Size
    This scales the size of the simulated room. At a setting of 100 %, the impulse 
    response is applied as recorded in the original room.
    Level
    Here you can adjust the level of the impulse response.
    Equalizer
    Activates the built-in three-band equalizer.
    ER Tail Split
    This sets the split point between the early reflections and the reverb tail.
    ER Tail Mix
    This sets the balance between the early reflections and the reverb tail. At a setting of 
    50
     % the early reflections and the tail have the same volume level. Settings below 
    50
     % raise the early reflections and lower the tail, as a result the sound source moves 
    towards the front of the room. Settings above 50
     % raise the tail and lower the early 
    reflections, as a result the sound source moves towards the back of the room.
    Reverb
    This effect produces a high-quality algorithmic reverb with early reflections and reverb 
    tail. The early reflections are responsible for the spatial impression in the first 
    milliseconds of the reverb. For emulating different rooms you can choose from different 
    early reflections patterns and adjust their size. The reverb tail, or late reverberation, offers 
    parameters for controlling the room size and the reverb time. You can adjust the reverb 
    time individually in three frequency bands.
    PreDelay
    This determines the amount of time between the dry signal and the onset of the 
    reverb. With higher predelay values you can simulate larger rooms.
    Early Reflections
    Here you select an early reflections pattern. The early reflections pattern contains the 
    most important delays that deliver the key information for the spatial impression of the 
    room. 
    ER/Tail Mix
    This sets the balance between the early reflections and the reverb tail. At a setting of 
    50
     % the early reflections and the tail have the same volume level. Settings below 
    50
     % raise the early reflections and lower the tail, as a result the sound source moves 
    towards the front of the room. Settings above 50
     % raise the tail and lower the early 
    reflections, as a result the sound source moves towards the back of the room. 
    						
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