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Steinberg Halion 5 Manual

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    Effects ReferenceDistortion Effects
    VST Amp
    This effect emulates the sound of an amplifier with speakers. There are different 
    amplifiers and speaker models you can combine.
    Amp Model
    Here you can select the type of amplifier. The sound character of the overdrive 
    changes with the amplifier you select. To bypass the amplifier, select “No Amp”.
    Speaker Model
    Here you select the type of Speaker model. Each model colors the sound uniquely. To 
    bypass the model, select “No Speaker”.
    Drive
    This adjusts the amount of overdrive. 
    Bass
    Use this to adjust the tone color of the low frequencies.
    Middle
    Use this to adjust the tone color of the mid frequencies.
    Treble
    Use this to adjust the tone color of the high frequencies.
    Presence
    Use this to add brightness.
    Microphone Position
    Here, you can choose between 7 positions to place the microphone. These positions 
    result from two different angles (center and edge) and three different distances from 
    the speaker, as well as an additional center position at an even greater distance from 
    the speaker.
    Mic 1/2
    You can choose between two microphone types. When this control is set to 0 %, a 
    large-diaphragm condenser microphone is used. At 100
     %, you get a dynamic 
    microphone. Settings in between allow you to fade between the characteristics of 
    these two microphones.
    Channel Mode
    Here you can define which output channels of the amplifier delivers a distorted signal. 
    You can set it to L (Left), R (Right) or L/R (Both). When set to L or R, the other 
    channel provides a clean, bypassed signal.
    Output
    This controls the output level of the amplifier. 
    						
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    Effects ReferenceDistortion Effects
    Tape Saturator
    The Tape Saturator effect simulates the behavior of classic tape recorders. These 
    machines produced a specific saturation when recording higher input levels, which 
    led to a compressed signal with light distortion.
    Mode
    Here, you can choose between the effect of a single or two cascaded tape machines. 
    Two Stage mode leads to higher saturation and compression.
    Oversampling
    Activate this option to increase the accuracy of the effect by oversampling. 
    ÖWhen this button is activated, the effect requires more processing power.
    Drive
    Determines the level of the input signal and thus the amount of saturation.
    Auto Gain
    Activate this option for an automatic level compensation.
    Low Filter
    Here, you can adjust the low frequency range below 1000 Hz by +/- 3 dB.
    High Filter
    Here, you can attenuate the high frequency range. This high-cut filter works with a 
    slope of 24
     dB/octave.
    Output
    Determines the level of the output signal.
    Octaver
    This effect allows you to create two additional voices that follow the original voice an 
    octave below and above. The effect is best suited for monophonic signals.
    Direct
    Determines the level of the input signal.
    Octave 1
    Determines the level of the signal that is produced an octave below the original voice. 
    Octave 2
    Determines the level of the signal that is produced an octave above the original voice.  
    						
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    Effects ReferenceModulation Effects
    Modulation Effects
    Chorus
    The Chorus effect thickens and broadens the sound by means of pitch modulation.
    Rate
    Use this to specify the frequency of the pitch modulation in Hertz.
    Sync
    Activate this to set the Rate value in fractions of beats.
    Depth
    This sets the intensity of the pitch modulation.
    Phase
    This widens the sound image of the effect from mono to stereo.
    Shape
    This adjusts the characteristic of the modulation. At a setting of 0 %, the pitch 
    changes continuously, producing a steady modulation. At a setting of 100
     %, the pitch 
    does not change all the time, producing a less steady modulation.
    Mix
    This sets the ratio between the dry and the wet signal. 
    Flanger
    The Flanger effect thickens and broadens the sound by means of pitch modulation. 
    The Feedback parameter allows you to add resonances allowing for jet-like sweeps of 
    the sound.
    Rate
    Use this to specify the frequency of the pitch modulation in Hertz.
    Sync
    Activate this to set the Rate value in fractions of beats.
    Depth
    This sets the intensity of the pitch modulation.
    Phase
    This widens the sound image of the effect from mono to stereo. The Phase parameter 
    also changes the characteristic of the Cross Feedback parameter. 
    						
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    Effects ReferenceModulation Effects
    Shape
    This adjusts the characteristic of the modulation. You hear this best with the 
    Feedback parameter turned on. At a setting of 0
     %, the sound sweeps linearly up and 
    down. At a setting of 100
     %, the sound sweeps exponentially up and down.
    Mix
    This sets the ratio between the dry and the wet signal. 
    Feedback
    This adds resonances to the effect.
    Cross FB
    This mixes the feedback of the left channel with the right channel, and vice versa. This 
    parameter only takes effect if the Feedback parameter is set to a value above 0
     %. The 
    setting of the Phase parameter influences the Cross FB parameter.
    Tone
    This adjusts the tone color of the feedback. If you set this parameter to lower values 
    the feedback is less bright.
    Step Flanger
    The Step Flanger expands the Flanger with a Sample and Hold section that divides 
    the modulation signal into a definable number of steps. 
    In addition to the parameters of the regular Flanger effect, Step Flanger offers the 
    following parameters:
    Type
    Defines the length of the delay line that is modulated. Short produces a sharper and 
    Long a less defined, more blurred Flanger sound.
    S&H Mix
    Use this parameter to blend the normal with the stepped modulation signal. At 100 %, 
    only the stepped modulation is used.
    Smooth
    Use this parameter to create ramps between the steps. This way, the stepped 
    modulation signal sounds smoother.
    Steps
    Determines into how many steps the modulation signal is divided. You can use up to 
    32 steps. 
    						
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    Effects ReferenceModulation Effects
    Phaser
    The Phaser effect thickens and broadens the sound by means of phase modulation. 
    The Feedback parameter allows you to add resonances to sweep the sound.
    Rate
    Use this to specify the frequency of the phase modulation in Hertz.
    Sync
    Activate this to set the Rate value in fractions of beats.
    Depth
    This sets the intensity of the phase modulation.
    Shift
    This shifts the phase modulation upwards to higher frequencies of the spectrum.
    Phase
    This widens the sound image of the effect from mono to stereo.
    Low Cut
    Attenuates the low frequencies.
    High Cut
    Attenuate the high frequencies.
    Mix
    This sets the ratio between the dry and the wet signal.
    Tremolo
    This effect produces amplitude modulation, that is, cyclic modulation of the level of the 
    sound.
    Rate
    Use this to specify the frequency of the amplitude modulation in Hertz.
    Sync
    Activate this to set the Rate value in fractions of beats.
    Depth
    This sets the intensity of the amplitude modulation.
    Phase
    This widens the sound image of the effect from mono to stereo.
    Output
    Sets the output level of the Tremolo. 
    						
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    Effects ReferenceModulation Effects
    Ring Modulator
    The Ring Modulator provides a sine oscillator that is multiplied with the input signal. 
    This creates metallic, or bell-like, frequencies. The integrated LFO modulates the 
    frequency of the sine oscillator to vary the created frequencies over time. In addition, 
    an envelope follower is available, which can be used to modulate the frequency of the 
    sine oscillator depending on the level of the input signal.
    LFO Waveform and LFO Shape
    These are the same parameters as in the LFO section, see “LFO Waveform and 
    Shape” on page 124.
    LFO Freq
    Use this to specify the frequency of the LFO for modulating the frequency of the sine 
    oscillator.
    Sync
    Activate this to set the LFO Freq value in fractions of beats.
    LFO Depth
    Sets the intensity of the LFO modulation of the sine oscillator frequency.
    Frequency
    Determines the frequency of the sine oscillator.
    Mix
    This sets the ratio between the dry and the wet signal.
    Envelope Follower
    The Envelope Follower traces the input signal with an adjustable attack and release 
    time and delivers a modulation signal representing the level envelope of the signal.
    Sensitivity
    All input signals are downmixed to mono before they are sent to the Envelope 
    Follower. The Sensitivity parameter sets the optimum input level for the Envelope 
    Follower.
    Attack
    This adjusts the attack time of the Envelope Follower, that is, the time the Envelope 
    Follower needs to approach increasing input levels.
    Release
    This adjusts the release time of the Envelope Follower, that is, the time the Envelope 
    Follower needs to approach decreasing input levels.
    Depth
    Determines the output level of the modulation signal of the Envelope Follower. 
    						
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    Effects ReferenceModulation Effects
    Rotary
    The Rotary effect emulates the sound of a vintage rotary speaker including amplifier, 
    horn, drum, and cabinet. By emitting the sound via a rotating horn and drum, the rotary 
    speaker produces a Doppler effect that thickens the sound. The horn and drum rotate 
    at variable speed producing different amounts of Doppler effect. The amplifier of the 
    rotary speaker adds a warm sounding distortion, and the horn, drum, and cabinet 
    color the sound uniquely. The horn and drum are recorded via (virtual) microphones 
    that can be set to different angles to broaden the sound image. Typically, rotary 
    speakers are used with electric organs.
    Rotation 
    Use this to change the rotation speed of the horn and drum (Slow, Fast, Stop). When 
    set to Fast, the Doppler effect is stronger. When set to Stop, there is no Doppler 
    effect because the drum and horn do not rotate. Because the horn and drum 
    accelerate and decelerate at different speeds the transition from Slow to Fast and 
    vice versa sounds the most interesting.
    Distance
    Sets the distance between the microphones and the horn and drum. The amplitude 
    modulation of the sound decreases with the distance of the microphones. Set this to 
    higher values for less amplitude modulation.
    Cabinet
    The horn and drum sound different when recorded through the louvers of the cabinet. 
    Use this to color the horn and drum with the sound of the cabinet. At a setting of 
    100
     %, you get the full sound of the cabinet.
    Balance
    Here you adjust the balance between the horn and drum microphones. At a setting of 
    0
     %, you hear only the drum. At a setting of 100 %, you hear only the horn.
    Slow 
    This adjusts the slow speed of the horn and drum together.
    Fast 
    This adjusts the fast speed of the horn and drum together.
    Accel
    Adjusts the acceleration time for raising and lowering the rotation speed of the horn 
    and drum.
    Horn Mic Angle
    This adjusts the stereo spread of the horn microphones. At a setting of 0°, the sound 
    image is monophonic. At a setting of 180°, the sound image is fully stereo.
    Drum Mic Angle
    This adjusts the stereo spread of the drum microphones. At a setting of 0°, the sound 
    image is monophonic. At a setting of 180°, the sound image is fully stereo. 
    						
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    Effects ReferenceModulation Effects
    Input
    Adjusts the gain before the rotary and drive.
    Drive
    Adjusts the distortion of the amplifier.
    Output
    Adjusts the gain after the rotary and drive.
    Color
    Use this to alter the sound of the Rotary effect. This parameter changes the timbre 
    which leads to the rotation of the horn and the drum being perceived with greater 
    depth.
    Bass
    Use this to adjust the tone color of the low frequencies.
    Treble
    Use this to adjust the tone color of the high frequencies.
    Vibrato
    The Vibrato effect emulates the chorus and vibrato effects of vintage organs. It 
    thickens the sound by means of pitch modulation. The effect provides direct access to 
    the classic chorus and vibrato settings (C1, C2 and C3 and V1, V2 and V3). In 
    addition, there is a Custom mode that allows you to adjust the amount of chorus or 
    vibrato freely.
    Type
    Here you can select the classic chorus and vibrato settings C1, C2 and C3 and V1, 
    V2 and V3. The control is only available if the effect is set to Classic mode.
    Custom Mode
    Activate this to adjust the chorus and vibrato settings freely with the Rate, Depth, and 
    Vibrato/Chorus controls.
    Rate
    Use this to specify the frequency of the pitch modulation in Hertz.
    Depth
    This sets the intensity of the pitch modulation.
    Vibr/Chor
    This controls the mix between the vibrato and the chorus signal. At 100 %, you only 
    hear the chorus effect. 
    						
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    Effects ReferenceModulation Effects
    Vintage Ensemble
    This effect emulates the sound of classic ensemble modulation effects. It is based on 
    a delay with LFO-modulated delay times. A secondary LFO with higher frequencies is 
    used to produce the so-called “shimmer”.
    Rate
    Specifies the frequency of the LFO.
    Sync
    Activate this to set the Rate value in fractions of beats.
    Depth
    Sets the intensity of the delay time modulation by the LFO.
    Shimmer
    Sets the intensity of a secondary faster delay time modulation.
    Shimmer Rate
    Determines the relation between the speed of the primary and the secondary delay 
    modulation. For example, with a value of 10, the secondary modulation is ten times 
    faster.
    Low Cut
    Applies a low-cut filter to the signal. Only frequencies above the set frequency are 
    sent to the effect.
    High Cut
    Applies a high-cut filter to the signal. Only frequencies below the set frequency are 
    sent to the effect.
    Level
    Allows you to adapt the effect signal level to compensate for level reductions caused 
    by the Low and High cut filters.
    Mix
    This sets the ratio between the dry and the wet signal. 
    						
    							240
    Effects ReferenceDynamics Effects
    Dynamics Effects
    Compressor
    The Compressor reduces the dynamic range of a sound. This way, the sound gains 
    headroom. You can use this extra headroom to make the overall sound louder again. 
    The graphical control to the left indicates the compression curve. You can edit the 
    Threshold and Ratio value with the handles of this control, the corresponding knobs 
    reflect your changes. The input and output VU meters indicate the level before and 
    after the compression. The Gain Reduction meter indicates the current attenuation of 
    the level.
    Threshold
    Use this to set the threshold in dB. Sounds that are louder than the threshold are 
    reduced in gain. Sounds below the threshold stay untreated.
    Ratio
    This adjusts the amount of gain reduction for sounds that are louder than the 
    threshold. The higher the ratio, the more the output is lowered. For example, if the ratio 
    is set to 2:1 and the amplitude of the sound is 4
     dB above the threshold, the output is 
    lowered by 2
     dB. If the amplitude is 8 dB above the threshold, the output is lowered by 
    4
     dB. 
    Soft Knee
    If this button is off, signals above the threshold are compressed instantly according to 
    the set ration (hard knee). When Soft Knee is activated, the onset of compression is 
    more gradual, producing a less drastic result. 
    Make-Up
    Depending on the set threshold and ratio, the sound loses gain (indicated by the Gain 
    Reduction meter). You can use the Make-Up parameter to make the overall sound 
    louder again.
    Auto
    This calculates the gain loss from the Threshold and Ratio settings and sets the Make-
    Up value automatically. The Make-Up knob is disabled when Auto is active.
    Attack
    This determines how fast the Compressor effect reacts to sounds that exceed the set 
    threshold. The longer the set Attack time, the longer the period for reducing the gain 
    to the set ratio will be. In other words, with longer Attack times the onset of sounds 
    exceeding the threshold pass through unprocessed.
    Hold
    This sets a time period during which the compression is applied after the sound 
    exceeds the set threshold.  
    						
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